
Maybe I’m wrong, but I get that vibe out of Cuphead D.L.C. I suspect they feel the same way and probably have buyer’s remorse that they announced DLC like four years ago.

For a game like Cuphead, you really don’t expect a mediocre player like myself to be able to do that. I beat two of them (the Bishop and the finale, the Queen) on my very first ever attempt playing them. The King of Games and the five battles against bosses themed like chess pieces are basically all fun, but some of them are pretty weak too. thing I can say about The Last Delicious Course (doesn’t that sound better than Delicious Last Course?) is that I wish Studio MDHR had spent the last five years just making a sequel, because the content we actually got is spectacular. Maybe more than one new shmup stage? Nope, just one. For DLC that took almost five years to make, I guess I was hoping more. You also get new guns that are the most powerful in the game, new charms that actually made me move off the smoke dash for the final boss, a new character that comes with totally different skills than Cuphead or Mugman, and a secret item that, once you finish messing around with it, basically activates God Mode. For that money, you get six new bosses, a King Dice style single-phase mini-boss, and five single-phase mini-bosses where your guns don’t work at all and you can only win via parrying.

This isn’t going to come as an incredible shock to you, but Cuphead: The Delicious Last Course is worth $7.99.

CUPHEAD: THE DEFINITIVE REVIEW GUIDE – PART ONE – PART TWO – PART THREE – PART FOUR
